Augmented reality And Computer Vision in Blockchain

Blockchain
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Augmented Reality with Computer Vision

 


Augmented reality (AR) are rapidly evolving technologies which largely captured the attention of industry, unsurprisingly, many companies focusing on latter domains developed their business by combining Blockchain with other emerging technologies, including VR and AR.

VR and AR belong to what is commonly referred to as the reality - Virtually continuum, the various ways in which virtual and real objects can be visualized through a display.


definitions

Augmented reality (AR): is an alternate reality technology that provides an enhanced version of the real-world by overlayoing our existing reality with an additional layer of digital information

Virtual Reality (VR): is an alternate technology that characterized by generating real-time, immersive and interactive multi-sensory situated in, and responsive three-dimensional computer-generated virtual environment

Computer Vision(CV):

 

Use Cases:

  •  Virtual Experience Marketplace 

    A first use case is on-demands events, such as concerts, sport matches, conferences; allowing wider number of people to attend a (better) the events. if in these solutions VR/AR could be used to bring users to their favorite events, the Blockchain may be exploited as a payment method for buying tickets or reserving seats.  For instance, a Blockchain-based platform for virtual events is RevolutionVR. this platform allows users create and visualize high-fidelity VR environments where the RVR token(an ad-hoc cryptocurrency) can be used for purchasing games and other interactive experiences, as well as digital assets such as 3D models, animations, sounds, etc

  •  Monetization of VR/AR Games


     

    Companies started to explore the integrations of Blockchain in games to let gamers create, sell, and purchase digital assets by using a single currency.

  •  E-Commerce or (V-Commerce) Virtual-Commerce

    V-commerce is an emerging phenomenon that is gaining traction in marketing and business literature and is becoming specifically more prominent in content related to retail practices, various author agree that v-commerce will "reshape the retail landscape"

  •  Marketing

     Augmented reality will reshape how advertising work, which the presence of ads in many application and games has become very common, especially on mobile devices, there's a platform based on Blockchain have been developed to track the movement of user's eyes as he or she navigates an immmersive environment including a number of adsn at the end of experience, the user can receive a compensation in cryptocurrency depending on the number of interactions with ads; this platform called GazeCoin in which users actually pay only fro the amount of time they have been engaged with given content.

Requirements: 

To start working with AR you need to have a good understanding in computer vision programming with implementation of using  OpenCV which had programmed with C++ or Python as well as having VR headset, and one of the best headset are there is Meta Quest 2 , Now you could buy it and take an amazing experience with Virtual Reality

 

 it has an experience total immersion with 3D positional audio, hand tracking and haptic feedback, working together to make virtual worlds feel real.


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